**You can also check my Lattes or Orcid.

Thais Weiller

Curitiba, thaisweiller [at] gmail [dot] com


2010|2012 Communication Master Degree on Videogames and Human Cognition Escola de Comunicação e Artes Universidade de São Paulo/ECA USP

2005|2008 Journalism Bachelor Degree Centro Universitário de Maringá Cesumar

2005|2008 Fashion Design Bachelor Degree Centro Universitário de Maringá Cesumar

Complementary Education

2013|2013 Critical Thinking (online). University of Edinburgh. (Credit Hours: 30h)
2012|2013 Model Thinking (online). University of Michigan. (Credit Hours: 60h).
2012|2012 Continuing education in Fantasy and Science Fiction (online). University of Michigan. (Credit hours: 120h).
2012|2012 Game Theory Class (online). Stanford University. (Credit Hours: 40h).
2011|2011 Continuing education in AI Class (online). Stanford University.(Credit hours: 110h).
2011|2011 UX bootcamp. Faber Ludens. (Credit Hours: 20h).


2017|Present Game Design Professor @PUCPR

  • Professor of Game Design 101
  • Advisor for student’s game projects

2011|2012 Game Design Professor @Alpha Channel

  • Game conception and gameplay basis
  • Narrative in games and its gameplay foundation
  • GDD creation and use
  • Help students to create a game prototype

2010|2012 Researcher @CS Games, Videogames study group @Pontifical Catholic University of São Paulo

  • Research the role of games in society
  • Publish results
  • Present finding to undergrad students

2010|2012 Grad Student @University of São Paulo

  • Understand if and how videogames are learning tools
  • Player-centric game design framework
  • Videogame design elements and their relevance
  • Basis for a book

Selected Articles

Teaching People What They Already Know. Designing Game Design Courses.