Working with Studio MiniBoss on Deep Dungeons of Doom was amazing and apparently they also enjoyed working with me, so they invited me to do the level design for Monica em O Mundo Perdido. It was a very interesting project since we worked with one of the most beloved character in Brazil and I actually grew reading Monica’s comics. Also, it had to have a less punitive level design then I am used to do for platformers so it was pretty fun project.
Name: Monica em O Mundo Perdido
Developer: Studio MiniBoss
Release: September 24th, 2013
Development: Two months
My role: All level design.
**Featured image does not depict the actual game. It is rather an Concept art and book cover based on the theme character, Monica.