Odallus is JoyMasher‘s second big game. In terms of complexity, is as huge step up compared with Oniken, its predecessor. Odallus is not meant to be Oniken’s spiritual successor, instead it presents a quite different experience, much more exploration based.
Genre: Exploration Platformer
Release: Jul 15, 2015
Development: Two years and a half
My role: Game and Level design consultant, Narrative design, and all production, PR and managing.